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[Inscription] Help! I'm maxed out and the gold train is gone!

  1. Tantoroth <Member>, 1 year ago:

    Ok El, I trust what you say, and I really think this should be addressed somewhere.

    Are Inscriptions doomed to being a self serving profession? Granted, the sholder glyphs are the best in the game, but only for the individual, the decks are still good sellers for awhile, but the odds are so wildly uncontroled it is hard to get anything you want (I think its something like a 35% chance to get the same deck, and .5% chance of the correct card?).

    My experiance being one of the slower leveled, yet still "top" inscriptionist in my server (horde, Bronzebeard), and felt the need to put my concerns out there and see what I get in response.

    So, we are to farm hundreds of herbs a day (w/o a daily quest, that needs to be fixed), mill herbs which have a low chance of droping the pigments we need, only to get a marginally minimal chance to get the card we need? Am I missing something here?

    So far I have dumped approx. 500g in training alone, and spent 2 weeks doing nothing but collecting herbs for 8 hours a afternoon. (catching up after I speed leveled to 80)

    I haven't made a dime so far, I missed out on the big "surge" of glyphs people were buying, and I'm wanting to know the payoff, you know?

    Don't get me wrong, it feels very rewarding to power level this skill, I am proud of myself for sticking it out, and getting to where I am....

    But my charater that is my inscriptionist is a holy priest, and you stop crafting off-hands at 78, what is that about? I mean, there isn't anymore training out there, our patterns are "found" like JC, Tailoring, enchants, BS, and all the other "crafting" proffesions... so WTF? Where is our "Moonsroud robe" or "motorcycle", I mean we don't get anything but stupid random cards that you can maybe squeese 1 out a day.

    Sorry for the rant, but I know you all feel the pain. Thanks for reading!!

    - Lyricraine
    (80 BE, holy priest, Bronzebeard) -only one w/ my name in the game actually.

  2. el <Nat Pagle's Love Child>, 1 year ago:

    There's some further comment here.

    There are a few little tweaks coming (ability to sell Ink of Sea for other inks, removing the Inscription skill requirement from off-hands), and Darkmoon cards have been profitable for some scribes recently. But nothing really addresses the fundamental balance issue.

    In my opinion, the shoulder enchant is currently the main benefit of the profession. Inscription is one of the easiest professions to level, and provides a personal benefit similar to a "hardcore" profession such as enchanting. Of course enchanting would also give you a viable trade profession.

    Will that change? The developers rarely comment on professions design, so it is hard to know what they are thinking.

    • Character: El (EU-Ravenholdt).
  3. Kestre <Member>, 1 year ago:

    I have had no problem making thousands of gold on inscription. I haven't found a good add-on specifically for scribes, so you have to do this the good old fashioned way: search all the popular glyphs every day. I only post glyphs at 20g + unless I have some old glyphs lying around from leveling (and believe me, I have dozens of those). Consistently posting your glyphs will make you cash. At the worst, an ink of the sea costs me 7g each. At best, 1g each when I buy in bulk from the AH. There are plenty of scribes on my server who are playing the RNG game for Darkmoon cards and sell off their leftover Ink of the Sea for 20g a stack.
    So, 1-7g per glyph selling at 20-35g each. Not bad margins. I sell maybe a dozen glyphs a day but only a few of each kind. I check the popular ones and make only up to 3 more at a time in case the market suddenly bottoms out. YMMV but some of the popular glyphs on my server are: Chain Heal, Circle of Healing, Obliterate, Seal of Wisdom, Mangle, Bestial Wrath, Steady Shot, Frostfire, and Enduring Victory. Always price yours lower than your competition unless it's at too low prices. You're working with excellent margins only limited by how big the buyer's market is. And the buyer's market is VERY small compared to, lets say, gems.
    The other way I've been making gold, but will soon tank due to the Sea -> Snowfall vendor, is selling snowfall ink to the crazy card making people. Adder's Tongue and Icethorn sell for 40g a stack on good days. I get 1 snowfall ink per stack of those, on average. The snowfall ink sells for 80-100g. Sudden profit. I had a lot of leftover ink of the sea, and I burned through a ton of it on vellums to sell. That market's crashed a bit, from 10g per armor vellum iii, and 20g per weapon vellum iii, to 5 and 8 gold respectively.
    I'm speaking as someone who has made roughly 15k since Inscription was released. I'm sure there are more dedicated people out there who have made more.

  4. Alzerina <Member>, 1 year ago:

    I agree with Kestre. I just hit lvl 450, yesterday, and have made thousands of gold selling the higher priced glyphs such as the ones Kestre listed (on Hellscream server). I've made a few of the darkmoon cards (mostly to level up), but considering the money to be gained from selling snowfall ink, rather than using it to make cards, I don't think there's much profit to be made from the cards. I would like to see other ways to discover new glyphs (maybe from questing, etc), and perhaps some new (and useful) scrolls that only inscriptors can make. I think selling snowfall ink (75g each on Hellscream, atm) is going to be a money making scheme I'll try for awhile. It would be nice if there was an addon that could sync with Auctioneer to show you the current AH prices of all your glyphs, without having to look at each one as I currently do. Oh and I would highly recommend Auctioneer for those serious about selling glyphs on the AH. Keep an eye on the "undercut" price, cause the prices of most glyphs goes down daily. If and when Blizzard puts the "dual spec" in play, there should be another big rush on glyphs for people to fill out their "second spec". Have your inks ready scribes.

    Any other suggestions for how to make money from inscription? I'd love to hear it.

    Alzerina
    Hellscream

  5. deadtolife <Member>, 1 year ago:

    About 2 weeks ago I almost gave up inscriptions for mining because I wasn't making enough gold. With the number of scribes there are there weren't very many unique glyphs. I did make a fair amount of gold early on.

    I made and sold my first Darkmoon card. It was a Nobles card. I forget what number. I sold it for 600g within minutes of posting in trade chat. If I knew better I would have sold it for more. Heck, I didn't know.

    Making cards is how I make my gold now. It is a crap shoot trying for the Nobles cards but the other decks sell ok too. The Undeath cards on my server (Garithos) sell for around 500g each. The Chaos cards about 250g each and the Prisms for a tiny bit lower than the Chaos cards.

    I can make about 2 cards per hour. I also have herbalism so that's definitely a good thing. I go to Sholazar Basin, collect about 10 stacks and start milling. Sometimes the icy pigments are nowhere to be seen. Only like 1 every couple of stacks. My luck sucks sometimes. Other times it seems like I get Icy Pigments more than 50% of the time. Whatever, to me I like it. A little bit over 1 hours worth of work and at the least I make 500g. If I make 2 Nobles cards then WOO HOO, 2k gold. That's never happenned but someday it will. My unlucky fingers are crossed.

    I don't even plan on making gold from glyohs anymore. Darkmoon cards all the way. If the Darkmoon card market goes away then I am definitely dropping Inscription.

  6. Zim <Member>, 1 year ago:

    Hello Tantoroth,

    I guess we don´t have a "Moonsroud robe" or "motorcycle" from our skill list, but like the others had replied I agree you can make good money search for demanding glyphs. I add this: it changes from week or even day to day, maybe because others scribes gave up posting that so cheap glyphs and then you find a spot to profit or maybe because minors are left behind without none posted on AH.
    Inscription is very easy to raise and has some low cost materials, but you need some work to make money and its an easy work... just watch the market. I dont have herbalism and buy most of herbs and inks (inks? yes ink of sea is very cheap on my server) I use the El´s list of herb and mills so if the given herb is expensive look for the others alternative and make a good deal!

    Good luck,
    Zim, an inscription defender and entusiastic.

    PS: I´d like to see some Inscription love on next patches, but right now its easy money already.

  7. Nils <Member>, 1 year ago:

    Inscription-for-profit is broken on Twisting Nether. Discoverable major glyphs are going for 8-12 g each, darkmoon cards are going for 200G, and mats alone cost 500-600G per card.

    Its now a broken profession, with no money to be made, only dumped into it.

    Yes, there are maybe half a dozen well selling glyphs, but once you post to AH - you are undercut within a few hours.

    Not dumping it - yet - but am watching it to see what may happen in the near future. Main reason I dont dump it now it htat I have alts to level, with other much more profitable professions.

  8. Rhamona <Member>, 1 year ago:

    Glyph-selling has slowed somewhat on Sisters of Elune, but it's still a steady business. I do the same as Kestre, focusing on glyphs that sell for 20g+, and I'm still averaging 250-350g a day. Having the patience to pay attention day to day helps keep my glyphs moving. Having the patience to harvest my own herbs helps with the profitability. Just call me the tortoise ;)

  9. Zim <Member>, 1 year ago:

    Just add:
    The Darkmoon card maket is crazy on my server:

    Nobles decks: 14000g
    Single cards: 1500-2000g.

    Totally random luck, Its not something to relly on but what the hell give a try and have fun.
    Just a warning you need learn when to cash out (like any casino).

    Zim

    I just made 2000g from spare ink from major glyphs: a noble card + 1 chaos. Hey there is no need to start a discussion if its worth try or not making cards, Its just a lottery with a high prize.

  10. Yender <Member>, 1 year ago:

    I too have made thousands of gold (over 18000) but I can imagine the market will vary a lot on different servers. You have to be rather lucky with which glyphs you discover and whether or not anyone else has discovered that glyph and are selling it. The market seems to fluctuate on my server; After patch 3.0.x pre-wrath, glyphs sold for hundreds in the first few days but gradually dropped to a few gold. When wrath was released and northrend glyphs were discovered, the same happened. Recently less Scribes have been selling glyphs. Some have made all the money they need from the profession but mainly, I feel, it is because everyone has the glyphs they want - I must have sold well over 100 glyphs of devastate, most warriors have it now :)

    A good strategy for making money off inscription would be to study patch notes and decide which glyphs people will want to buy and whether changes to glyphs have made them more attractive or not. After every glyph I discovered I would check comments on various database websites to see if players liked the glyph. Patch 3.0.8 will bring many changes to glyphs; Ones I have noticed in particular are warrior and Death Knight glyphs. Most of the changes are improvements and the glyphs in question are used in main dps rotations - they will sell, stock up on them for now.

    As a note, I don't think the darkmoon cards are good for making money. Sure if you make a decent one (...of Nobles) you can make ~1000g per card but there's a lot of chance and you might never sell one of the "lesser" cards/decks.

    • Character: Yender (EU-Shattered Hand).
  11. leonal.ee <Member>, 1 year ago:

    Here are a few basic tips for making money with inscription:
    Tip #1 - Undercut by 1s or less. The lowest priced glyph gets bought, but undercutting by 1c is all it really takes. Undercut by more than that and you're costing yourself money.
    Tip #2 - Post for the shortest time possible. Once your glyph is undercut, it's usually dead. If you can make sure you have the cheapest glyph (by 1c) every 12 hours, you'll make (incredible amounts of) money.
    Tip #3 - Only post 1 or 2 glyphs of a given type at a time. When folks post 4 or more glyphs of the same type, it gives the impression of a glut and folks wait to purchase assuming the price will come down.
    Tip #4 - Keep track of which glyphs sell. You are wasting precious resources if you continue to make glyphs that consistantly sell for a low price or very infrequently. (Correllary: never post a glyph for less than it costs to make.)
    Tip #5 - Buy up glyphs from folks who post them for too little. This decreases your need for raw materials and keep a constant upward pressure on the prices. I often buy up all available glyphs of one type ( usually 5 or 6 glyphs) for a gold or less each and find that I can sell that same glyph for 40g without difficulty once you've cleared out the underpriced noise.
    Tip #6 - If there's no competition, post for 15g or more. Competition will rapidly drive the price down on slow moving glyphs. Rapid moving glyphs will be able to maintain a higher price. I actually post most of my uncontested glyphs at 50g.
    Tip #7 - Packs of Endless Pockets are not unique equiped. I keep 4 of them stocked with glyphs and supplies. I swap them with another set of regular bags in the bank when I go questing so it's very easy to switch between questing mode and AH mode. Having 60 different glyphs on your person when you are in the AH with Auctioneer makes it very easy to get a wide variety of glyphs out quickly.

    Happy Scribing!

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