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		<title>El&#039;s Professions - WoW Guides &#187; Tag: Milling Pigments - Recent Posts</title>
		<link>http://www.elsprofessions.com/forums/tags/milling-pigments</link>
		<description>Discussion about professions in World of Warcraft.</description>
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		<pubDate>Fri, 10 Feb 2012 23:18:49 +0000</pubDate>
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		<item>
			<title>vladdy on "Icy Pigment"</title>
			<link>http://www.elsprofessions.com/forums/topic/icy-pigment#post-330</link>
			<pubDate>Tue, 02 Jun 2009 13:51:19 +0000</pubDate>
			<dc:creator>vladdy</dc:creator>
			<guid isPermaLink="false">330@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;I seem to get 1 in 5 mills.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>el on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-295</link>
			<pubDate>Wed, 18 Feb 2009 00:38:20 +0000</pubDate>
			<dc:creator>el</dc:creator>
			<guid isPermaLink="false">295@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;&#60;a href=&#34;http://elitistjerks.com/f15/t29288-wotlk_profession_thread/p68/#post1104785&#34;&#62;Cross-reference to Elitist Jerks prospecting discussion&#60;/a&#62;. Rather interesting theory (cascading loot table), and relevant because we suspect Milling and Prospecting use the same mechanic.&#60;/p&#62;
&#60;p&#62;(They appear to share the same rare bug - one that can result in a stack of materials failing to break-down without explanation, until the stack is rearranged with at least one item from the stack discarded... Which might suggest that the randomness of the outcome is &#34;seeded&#34; into each individual item within the stack, not simply randomized at the time the stack is actually broken down.)&#60;/p&#62;
&#60;p&#62;I'm planning to re-analyse the original data to see if the patterns above match - but I may &#60;em&#62;get distracted&#60;/em&#62; by patch 3.1...
&#60;/p&#62;</description>
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			<title>riveth on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-294</link>
			<pubDate>Mon, 16 Feb 2009 02:31:29 +0000</pubDate>
			<dc:creator>riveth</dc:creator>
			<guid isPermaLink="false">294@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;&#60;cite&#62;el &#60;a href=&#34;http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-293&#34; title=&#34;View original post.&#34;&#62;wrote&#60;/a&#62;:&#60;/cite&#62;&#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;[Wowhead's] data is unfortunately optimized for dungeon loot. So, for primary pigments, they record a 100% chance of &#34;2-4&#34;... We can't read that as an average of 3. Indeed, all the personal observations suggest 2 is the most common result from primary millings. Likewise, the 50% chance of &#34;1-3&#34; for secondary pigments, is strongly biased towards &#34;1&#34; - so the average amount gained for a &#34;50% herb&#34; is around 0.6 pigment per milling.
&#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Agreed.  The Wowhead data alone does not provide enough information to determine milling probabilities.  The Enchantrix team has brought this up to Wowhead (&#60;a href=&#34;http://www.wowhead.com/?forums&#38;#038;topic=60825&#38;#038;p=803792)&#34; rel=&#34;nofollow&#34;&#62;http://www.wowhead.com/?forums&#38;#038;topic=60825&#38;#038;p=803792)&#60;/a&#62;.  Interestingly, the prospect data is normalized to not show a range, but the total result.&#60;/p&#62;
&#60;p&#62;I'm pretty sure milling uses a two roll system: first pass to decide if you get the secondary pigment, second pass to determine how many of each pigment you get.&#60;/p&#62;
&#60;p&#62;I would love to get copes of the Enchantrix.lua saved variables from some inscribers.  Enchantrix saves data on every disenchant/prospect/mill you do, so combining the result quantities with the Wowhead probabilities should give the probability of getting &#38;gt;2 primary or &#38;gt;1 secondary.
&#60;/p&#62;</description>
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			<title>el on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-293</link>
			<pubDate>Sun, 15 Feb 2009 22:14:33 +0000</pubDate>
			<dc:creator>el</dc:creator>
			<guid isPermaLink="false">293@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Interesting. Thanks for posting.&#60;/p&#62;
&#60;p&#62;I think we &#60;a href=&#34;http://www.elsprofessions.com/inscription/milling_pigments.html&#34;&#62;knew&#60;/a&#62; item-level was important, but originally couldn't work out the precise relationship. Now that Wowhead lists thousands of millings, the 25% vs 50% split can be very clearly seen.&#60;/p&#62;
&#60;p&#62;Their data is unfortunately optimized for dungeon loot. So, for primary pigments, they record a 100% chance of &#34;2-4&#34;... We can't read that as an average of 3. Indeed, all the personal observations suggest 2 is the most common result from primary millings. Likewise, the 50% chance of &#34;1-3&#34; for secondary pigments, is strongly biased towards &#34;1&#34; - so the average amount gained for a &#34;50% herb&#34; is around 0.6 pigment per milling.
&#60;/p&#62;</description>
		</item>
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			<title>riveth on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-292</link>
			<pubDate>Sun, 15 Feb 2009 13:52:39 +0000</pubDate>
			<dc:creator>riveth</dc:creator>
			<guid isPermaLink="false">292@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Looking at Wowhead a few months later, there is clearly a pattern emerging:&#60;/p&#62;
&#60;p&#62;Uncommon pigments either are milling 25% or 50% of the time from a given herb.  After the game decides whether to give an uncommon pigment, then it decides how many to give.&#60;/p&#62;
&#60;p&#62;Milling is is pretty clearly breaking down along item level lines, not just milling required lines.&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Verdant Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 10-15: 25% of millings&#60;br /&#62;
  iLvl 20: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Burnt Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 22: 25%&#60;br /&#62;
  iLvl 24-30: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Indigo Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 32-34: 25%&#60;br /&#62;
  iLvl 37-39: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Ruby Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 41-46: 25%&#60;br /&#62;
  iLvl 47-50: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Sapphire Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 51-54: 25%&#60;br /&#62;
  iLvl 56-58: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Ebon Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 60-65: 25%&#60;br /&#62;
  iLvl 66-70: 50%&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Icy Pigment:&#60;/strong&#62;&#60;br /&#62;
  iLvl 72: 25%&#60;br /&#62;
  iLvl: 75: Not enough data&#60;br /&#62;
  ILvl 77-80: 50%&#60;/p&#62;
&#60;p&#62;Unfortunately Wowhead does not break down the probabilities of getting 1, 2, 3, or 4 of an item.
&#60;/p&#62;</description>
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			<title>Nils on "Icy Pigment"</title>
			<link>http://www.elsprofessions.com/forums/topic/icy-pigment#post-260</link>
			<pubDate>Fri, 12 Dec 2008 18:55:32 +0000</pubDate>
			<dc:creator>Nils</dc:creator>
			<guid isPermaLink="false">260@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Its definitely lower for me, than it was a few weeks ago (around 3.0.3 release, give or take a couple days).  But I have only kept actual stats over the last week.&#60;/p&#62;
&#60;p&#62;198 total millings for 52 Icy Pigments (0.26 yield).  I'd say at 50 stacks of herbs, this is starting to be statistically significant.&#60;/p&#62;
&#60;p&#62;Yes, I have gotten 3 icy pigments form a single milling, and had a day where 30 millings yielded 13 pigmets (0.43 yield) - but this day was countered by two other days where I went 38:9 and 31:6&#60;/p&#62;
&#60;p&#62;I have not collected enough stats &#34;by herb type&#34; to be statistically significant &#34;by herb type&#34;, yet, but am working on that.&#60;/p&#62;
&#60;p&#62;I'll continue to keep stats by day, so they can be reconciled by server restarts and/or patches and share when I find anything useful, or different.
&#60;/p&#62;</description>
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			<title>sorro on "Icy Pigment"</title>
			<link>http://www.elsprofessions.com/forums/topic/icy-pigment#post-248</link>
			<pubDate>Tue, 02 Dec 2008 16:43:15 +0000</pubDate>
			<dc:creator>sorro</dc:creator>
			<guid isPermaLink="false">248@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;I haven't seen a decrease overall.  I have noticed it to be more random though.  There are times now where I will mill 40 adders toungue and get 1.  The next time I do 40 I will get 8.   You just never know what you will get.  I have been getting Icy Pigment x3 on many mills recently.  Maybe they are increasing the amount you get each time but decreasing how often you get them.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>el on "Icy Pigment"</title>
			<link>http://www.elsprofessions.com/forums/topic/icy-pigment#post-244</link>
			<pubDate>Fri, 28 Nov 2008 22:42:29 +0000</pubDate>
			<dc:creator>el</dc:creator>
			<guid isPermaLink="false">244@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;There are also a few comments in the &#60;a href=&#34;http://elitistjerks.com/f15/t29288-wotlk_profession_thread/p58/&#34;&#62;Elitist Jerks thread&#60;/a&#62; suggesting a change in the outcome from milling and prospecting (which based on the bugs, appear to share the same code-base). Hard to prove anything at this stage, but it looks like there may have been a glitch following the latest server restart, at least on some realms. Worth watching...
&#60;/p&#62;</description>
		</item>
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			<title>thunderchild on "Icy Pigment"</title>
			<link>http://www.elsprofessions.com/forums/topic/icy-pigment#post-243</link>
			<pubDate>Fri, 28 Nov 2008 03:25:59 +0000</pubDate>
			<dc:creator>thunderchild</dc:creator>
			<guid isPermaLink="false">243@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;In the last three days, I've found the drop rate of this item to be almost vanishingly small from milling.&#60;/p&#62;
&#60;p&#62;110 Icethorn - 7&#60;br /&#62;
95 Lichbloom - 6&#60;br /&#62;
80 Adder's tongue - 6&#60;br /&#62;
40 Goldclover - 3&#60;/p&#62;
&#60;p&#62;Has anyone else noticed a decrease in the propensity of this item to be found in milling??&#60;/p&#62;
&#60;p&#62;Also, the northrend card skill up has been less than stellar.&#60;/p&#62;
&#60;p&#62;-thunderchild
&#60;/p&#62;</description>
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			<title>nebalee on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-239</link>
			<pubDate>Thu, 20 Nov 2008 03:20:47 +0000</pubDate>
			<dc:creator>nebalee</dc:creator>
			<guid isPermaLink="false">239@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Some data mainly with Northrend herbs:&#60;br /&#62;
live v3.0.3 (build 9183) EU-Lothar&#60;/p&#62;
&#60;p&#62;Format:&#60;br /&#62;
&#34;herb name&#34;,2common,3common,4common,1uncommon,2uncommon,3uncommon&#60;/p&#62;
&#60;p&#62;&#34;Silverleaf&#34;,4,2,0,0,0,0&#60;br /&#62;
&#34;Peacebloom&#34;,2,2,0,0,0,0&#60;br /&#62;
&#34;Earthroot&#34;,0,1,3,0,0,0&#60;br /&#62;
&#34;Mana Thistle&#34;,1,0,0,1,0,0&#60;br /&#62;
&#34;Ancient Lichen&#34;,4,0,0,2,0,0&#60;br /&#62;
&#34;Goldclover&#34;,6,10,0,3,0,0&#60;br /&#62;
&#34;Tiger Lily&#34;,22,27,0,9,0,0&#60;br /&#62;
&#34;Deadnettle&#34;,11,14,0,7,0,0&#60;br /&#62;
&#34;Adder's Tongue&#34;,9,13,13,16,0,0&#60;br /&#62;
&#34;Icethorn&#34;,35,28,28,51,1,0&#60;br /&#62;
&#34;Lichbloom&#34;,29,38,25,43,2,0
&#60;/p&#62;</description>
		</item>
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			<title>ishkate on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-232</link>
			<pubDate>Sun, 02 Nov 2008 18:52:42 +0000</pubDate>
			<dc:creator>ishkate</dc:creator>
			<guid isPermaLink="false">232@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Posting some early-phase milling data before I lose the sheet it's written on:&#60;/p&#62;
&#60;p&#62;55 Peacebloom : 27 alabaster&#60;br /&#62;
75 Silverleaf : 38 alabaster&#60;br /&#62;
70 Earthroot : 44 alabaster&#60;/p&#62;
&#60;p&#62;35 Briarthorn : 15 dusky&#60;br /&#62;
135 Stranglekelp : 70 dusky + 10 verdant&#60;br /&#62;
25 Bruiseweed : 16 dusky + 4 verdant&#60;br /&#62;
35 Mageroyal : 18 dusky + 4 verdant&#60;/p&#62;
&#60;p&#62;105 Kingsblood : 58 golden + 10 burnt&#60;br /&#62;
25 Liferoot : 12 golden + 4 burnt&#60;/p&#62;
&#60;p&#62;20 Goldthorn : 9 emerald&#60;/p&#62;
&#60;p&#62;(ed : data from live servers - wasn't in the beta)
&#60;/p&#62;</description>
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			<title>el on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-221</link>
			<pubDate>Sun, 26 Oct 2008 18:30:27 +0000</pubDate>
			<dc:creator>el</dc:creator>
			<guid isPermaLink="false">221@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Many thanks to everyone who posted or sent data!&#60;/p&#62;
&#60;p&#62;I've updated &#60;a href=&#34;http://www.elsprofessions.com/inscription/milling_pigments.html&#34;&#62;the results here&#60;/a&#62;. It's still not completely conclusive, but there seems to be some relationship between the number of pigments and the level of the herb.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Kuradora on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-208</link>
			<pubDate>Wed, 22 Oct 2008 18:17:05 +0000</pubDate>
			<dc:creator>Kuradora</dc:creator>
			<guid isPermaLink="false">208@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;I just got back into town, having been away since patch went live, so I don't have any working mods for data gathering in place just yet. I went from 1-365 in a few hours, and everything is gray to me atm. I did want to point out an observation I made over the course of my hundreds of millings: It seems that in each group, there is at least 1 type of herb that will get you more of the secondary pigment than all the others for that grouping. I noticed in some cases the secondary pigment was given as 3 or 4 even, rather than just 1 or 2. I don't know if it's a fluke of good fortune or if the same applies everywhere, but I do know I saw quite a few sets of 3 and 4 in the last 2 groupings below 300. Also, I noticed that among outlands herbs, Lichen and Nightmare Vine had a tendency to grant a single secondary at a time, but they were more frequent than in say, felweed.&#60;/p&#62;
&#60;p&#62;Hope this helps!&#60;/p&#62;
&#60;p&#62;Edit: I forgot to note which herbs exactly the 3-4 secondaries came from, but I do recall that either silversage or dreamfoil, and possibly gromsblood, had this effect. I remember only because I was concerned about blowing herbs that already had higher costs on my server pre-patch(and months beforehand). Turned out they did well ^.^
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Kuradora on "Milling bug issue"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-bug-issue#post-207</link>
			<pubDate>Wed, 22 Oct 2008 17:51:57 +0000</pubDate>
			<dc:creator>Kuradora</dc:creator>
			<guid isPermaLink="false">207@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;I had this same problem, but I had just wizzed up to the 300's in a mere few hours. I was having the problem with a stack of 15 felweed, which was making it impossible to mill any of the felweed in my bags. Annoyed, I assumed it was the same thing as with JC - after so many stacks of the same thing, you have to wait a certain amount of time to be able to use that particular kind again. So I did the ssame thing I do with JC. I mailed them to an alt, got a different kind of herb from my mailbox, and went through about a dozen or more stacks of something else before I tried the felweed again. first time it didn't work, so I did some more stacks, and after a while the felweed went through. I'm wondering if it's a certain amount of time you have to wait, or a certain number of other milling/crafting you have to do, though of course it's possible that it is, like you say, a bug waiting to be fixed.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tsark on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-201</link>
			<pubDate>Tue, 21 Oct 2008 14:37:02 +0000</pubDate>
			<dc:creator>Tsark</dc:creator>
			<guid isPermaLink="false">201@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Another Crafter's Tome reader, and another set of data. I see now that I could have done a much better job of recording frequency of 2s and 3s - I just recorded overall data. Another caveat is that I did several rounds of milling, and for some of these rounds I totally forgot to record data at all (yeah I know, total ADD case....), which explains some of the missing herbs. So, anyway, data from live - format is number of herbs (not stacks, because sometimes I did half stacks, etc), common pigment, uncommon pigment: &#60;/p&#62;
&#60;p&#62;Peacebloom: 80  38  0&#60;br /&#62;
Silverleaf: 40  21  0&#60;br /&#62;
Mageroyal: 80  32  4&#60;br /&#62;
Bruiseweed: 15  9  4&#60;br /&#62;
Bruiseweed (part 2): 80  49  6&#60;br /&#62;
Swiftthistle: 10  6  0&#60;br /&#62;
Swiftthistle (part 2): 20  9  2&#60;br /&#62;
Wild Steelbloom: 20  10  3&#60;br /&#62;
Kingsblood: 30  17  3&#60;br /&#62;
Liferoot: 25  11  3&#60;br /&#62;
Grave Moss: 20  10  3&#60;br /&#62;
Khadgar's Whiskers: 100  70  7&#60;br /&#62;
Golden Sansam: 20  10  3&#60;br /&#62;
Mana Thistle: 40  24  0&#60;br /&#62;
Dreaming Glory: 80  41  5&#60;br /&#62;
Felweed: 100  50  5&#60;br /&#62;
Ragveil: 40  17  2
&#60;/p&#62;</description>
		</item>
		<item>
			<title>KaliopeLlane on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-195</link>
			<pubDate>Mon, 20 Oct 2008 02:22:33 +0000</pubDate>
			<dc:creator>KaliopeLlane</dc:creator>
			<guid isPermaLink="false">195@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Hey El,&#60;/p&#62;
&#60;p&#62;Sorry for the delay in posting my milling info - it's been a busy week!  I did not take notes on the drop volumes like some of these other folks did, I just noted the overall drop rate for the herbs:&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Peacebloom/Silverleaf/Earthroot (8 stacks)&#60;/strong&#62; = 84 Alabaster Pigment (sorry, I didn't do this one right but I'm posting it anyway)&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Mageroyal&#60;/strong&#62; = 30 Dusky &#38;#38; 6 Verdant&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Bruiseweed&#60;/strong&#62; = 36 Dusky &#38;#38; 8 Verdant&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Liferoot&#60;/strong&#62; = 40 Golden &#38;#38; 6 Burnt&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Grave Moss&#60;/strong&#62; = 29 Golden &#38;#38; 1 Burnt&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Steelbloom&#60;/strong&#62; = 29 Golden &#38;#38; 2 Burnt&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Kingsblood&#60;/strong&#62; = 31 Golden &#38;#38; 5 Burnt&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Khadgar's Whisker&#60;/strong&#62; = 41 Emerald &#38;#38; 3 Indigo&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Wintersbite&#60;/strong&#62; = 43 Emerald &#38;#38; 6 Indigo&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Goldthorn&#60;/strong&#62; = 26 Emerald &#38;#38; 0 (zero) Indigo&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Fadeleaf&#60;/strong&#62; = 28 Emerald &#38;#38; 4 Indigo&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Firebloom&#60;/strong&#62; = 29 Violet &#38;#38; 0 (zero) Ruby&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Purple Lotus&#60;/strong&#62; = 29 Violet &#38;#38; 2 Ruby&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Arthas' Tears&#60;/strong&#62; = 34 Violet &#38;#38; 4 Ruby&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Sungrass&#60;/strong&#62; = 30 Violet &#38;#38; 4 Ruby&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Sansam&#60;/strong&#62; = 33 Silvery &#38;#38; 2 Sapphire&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Dreamfoil&#60;/strong&#62; = 30 Silvery &#38;#38; 1 Sapphire&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Plaguebloom&#60;/strong&#62; = 33 Silvery &#38;#38; 5 Sapphire&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Icecap&#60;/strong&#62; = 36 Silvery &#38;#38; 9 Sapphire&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Silversage&#60;/strong&#62; = 39 Silvery &#38;#38; 4 Sapphire&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Felweed&#60;/strong&#62; = 32 Nether &#38;#38; 4 Ebon&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Ragveil&#60;/strong&#62; = 31 Nether &#38;#38; 2 Ebon&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Dreaming Glory&#60;/strong&#62; = 30 Nether &#38;#38; 2 Ebon&#60;/p&#62;
&#60;p&#62;&#60;strong&#62;60 Ancient Lichen&#60;/strong&#62; = 36 Nether &#38;#38; 11 Ebon&#60;/p&#62;
&#60;p&#62;Forgot to mention, but these are from the Live server.  I'll be doing another run on the beta server this week and will post additional numbers :)
&#60;/p&#62;</description>
		</item>
		<item>
			<title>ClemSnide on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-193</link>
			<pubDate>Sat, 18 Oct 2008 06:03:14 +0000</pubDate>
			<dc:creator>ClemSnide</dc:creator>
			<guid isPermaLink="false">193@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Hi, El!. I'm one of the hangers-on at Crafters Tome, and since data collection has been part of my professional life for so long, I would have done this on my own! But having multiple reports does make the conclusions more reliable. So here goes.&#60;/p&#62;
&#60;p&#62;PEACEBLOOM 5 stacks&#60;br /&#62;
   50 Alabaster&#60;/p&#62;
&#60;p&#62;SILVERLEAF 5 stacks&#60;br /&#62;
   42 Alabaster&#60;/p&#62;
&#60;p&#62;MAGEROYAL 7 stacks&#60;br /&#62;
   48 Dusky&#60;br /&#62;
   5 Verdant&#60;/p&#62;
&#60;p&#62;STRANGLEKELP 2 stacks&#60;br /&#62;
   23 Dusky&#60;br /&#62;
   8 Verdant&#60;/p&#62;
&#60;p&#62;BRIARTHORN 1 stack&#60;br /&#62;
   8 Dusky&#60;/p&#62;
&#60;p&#62;BRUISEWEED 3 stacks&#60;br /&#62;
   35 Dusky&#60;br /&#62;
   4 Verdant&#60;/p&#62;
&#60;p&#62;SWIFTTHISTLE 4 stacks&#60;br /&#62;
   39 Dusky&#60;br /&#62;
   2 Verdant&#60;/p&#62;
&#60;p&#62;LIFEROOT 2 stacks&#60;br /&#62;
   25 Golden&#60;br /&#62;
   6 Burnt&#60;/p&#62;
&#60;p&#62;KINGSBLOOD 5 stacks&#60;br /&#62;
   51 Golden&#60;br /&#62;
   12 Burnt&#60;/p&#62;
&#60;p&#62;WILD STEELBLOOM 4 stacks&#60;br /&#62;
   40 Golden&#60;br /&#62;
   5 Burnt&#60;/p&#62;
&#60;p&#62;GRAVE MOSS 1 stack&#60;br /&#62;
   10 Golden&#60;br /&#62;
   2 Burnt&#60;/p&#62;
&#60;p&#62;WINTERSBITE 1 stack&#60;br /&#62;
   16 Emerald&#60;/p&#62;
&#60;p&#62;GOLDTHORN 4 stacks&#60;br /&#62;
   37 Emerald&#60;br /&#62;
   3 Indigo&#60;/p&#62;
&#60;p&#62;FADELEAF 2 stacks&#60;br /&#62;
   22 Emerald&#60;br /&#62;
   2 Indigo&#60;/p&#62;
&#60;p&#62;KHADGAR'S WHISKER 7 stacks&#60;br /&#62;
   83 Emerald&#60;br /&#62;
   13 Indigo&#60;/p&#62;
&#60;p&#62;GROMSBLOOD 6.25 stacks&#60;br /&#62;
   51 Violet&#60;br /&#62;
   12 Ruby&#60;/p&#62;
&#60;p&#62;ARTHAS' TEARS 1.25 stacks&#60;br /&#62;
   12 Violet&#60;br /&#62;
   2 Ruby&#60;/p&#62;
&#60;p&#62;GHOST MUSHROOM 3 stacks&#60;br /&#62;
   34 Violet&#60;br /&#62;
   8 Ruby&#60;/p&#62;
&#60;p&#62;PURPLE LOTUS 2 stacks&#60;br /&#62;
19 Violet&#60;br /&#62;
   1 Ruby&#60;/p&#62;
&#60;p&#62;SUNGRASS 2.5 stacks&#60;br /&#62;
   24 Violet&#60;br /&#62;
   3 Ruby&#60;/p&#62;
&#60;p&#62;BLINDWEED 1.75 stacks&#60;br /&#62;
   18 Violet&#60;br /&#62;
   3 Ruby&#60;/p&#62;
&#60;p&#62;FIREBLOOM 2.25 stacks&#60;br /&#62;
   23 Violet&#60;br /&#62;
   3 Ruby&#60;/p&#62;
&#60;p&#62;MOUNTAIN SILVERSAGE 1.25 stacks&#60;br /&#62;
   17 Silvery&#60;br /&#62;
   2 Sapphire&#60;/p&#62;
&#60;p&#62;GOLDEN SANSAM 3.25 stacks&#60;br /&#62;
   34 Silvery&#60;br /&#62;
   2 Sapphire&#60;/p&#62;
&#60;p&#62;DREAMFOIL 1.25 stacks&#60;br /&#62;
   13 Silvery&#60;br /&#62;
   2 Sapphire&#60;/p&#62;
&#60;p&#62;PLAGUEBLOOM 1.75 stacks&#60;br /&#62;
   27 Silvery&#60;br /&#62;
   4 Sapphire&#60;/p&#62;
&#60;p&#62;MANA THISTLE 2 stacks&#60;br /&#62;
   23 Nether&#60;br /&#62;
   3 Ebon&#60;/p&#62;
&#60;p&#62;That's it so fr. Hope it helps!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Kirana-Mage on "Milling Data"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-data/page/2#post-187</link>
			<pubDate>Fri, 17 Oct 2008 14:05:42 +0000</pubDate>
			<dc:creator>Kirana-Mage</dc:creator>
			<guid isPermaLink="false">187@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;More Milling Data.&#60;br /&#62;
Herb - number of stacks - common - uncommon&#60;br /&#62;
(I hope this formats correctly)&#60;br /&#62;
Silverleaf		4.75,	49 Alabaster&#60;br /&#62;
Peacebloom		4.25,	40 Alabaster&#60;br /&#62;
Earthroot		2.75,	32 Alabaster&#60;br /&#62;
Mageroyal		4.25,	40 Dusky	7 Verdant&#60;br /&#62;
Briarthorn		3.5,	        36 Dusky	1 Verdant&#60;br /&#62;
Swifthistle		1.5,	        14 Dusky	2 Verdant&#60;br /&#62;
Bruiseweed		4,	        51 Dusky	14 Verdant&#60;br /&#62;
Stranglekelp		1.75,	18 Dusky	6 Verdant&#60;br /&#62;
Wild Steelbloom	5.5,	        55 Golden	7 Burnt&#60;br /&#62;
Gravemoss		1.5,	        14 Golden	3 Burnt&#60;br /&#62;
Kingsblood		5,	        68 Golden	10 Burnt&#60;br /&#62;
Liferoot			4.5,	        55 Golden	8 Burnt&#60;br /&#62;
Wintersbite		3.5,	        39 Emerald	7 Indigo&#60;br /&#62;
Fadeleaf		3.25,	36 Emerald	6 Indigo&#60;br /&#62;
Khadgars Whisker	6.5,	90 Emerald	19 Indigo&#60;br /&#62;
Goldthorn		8.75,	87 Emerald	4 Indigo&#60;br /&#62;
Firebloom		2.5,	        25 Violet	        3 Ruby&#60;br /&#62;
Gromsblood		1.25,	18 Violet	        3 Ruby&#60;br /&#62;
Sungrass		4.25,	41 Violet	        4 Ruby&#60;br /&#62;
Ghost Mushroom	.5,	5 Violet		2 Ruby&#60;br /&#62;
Arthas Tear		.75,	        9 Violet		1 Ruby&#60;br /&#62;
Blindweed		1,	        12 Violet	        3 Ruby&#60;br /&#62;
Purple Lotus		7,	        71 Violet	      12 Ruby&#60;br /&#62;
Plaguebloom	2.25,	26 Silvery	7 Sapphire&#60;br /&#62;
Mount.  Silversage5.25,	67 Silvery	9 Sapphire&#60;br /&#62;
Icecap			1.5,	        18 Silvery	1 Sapphire&#60;br /&#62;
Golden Sansam 5.75,	        63 Silvery	5 Sapphire&#60;br /&#62;
Dreamfoil		6.25,	64 Silvery	5 Sapphire&#60;br /&#62;
Felweed		6,	        64 Nether	5 Ebon&#60;br /&#62;
Dreaming Glory	9.75,	99 Nether	9 Ebon&#60;br /&#62;
Terocone		3,	        27 Nether	3 Ebon
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Tantoroth on "Milling bug issue"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-bug-issue#post-186</link>
			<pubDate>Fri, 17 Oct 2008 12:19:17 +0000</pubDate>
			<dc:creator>Tantoroth</dc:creator>
			<guid isPermaLink="false">186@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;As always, I'm typing this up from work, so I don't have any means to testfire and troubleshoot till I get home. &#60;/p&#62;
&#60;p&#62;Last night and his morning I was able to trick mill through my herbs. It always seems to be the same stack in my bags... so I just made little stacks, and combined them into 5's untill I could wead-out the bugged herb I must have gathered.... See I was thinking maybe, it might just be one in the stack that is makeing the whole stack un-useable or a few in the stack. So I went through them and when I got down to one, I tossed it, and herbed again. &#60;/p&#62;
&#60;p&#62;Even if that works for all, it still seems like a retarded solution, that only the BIG purple crayon people would think up. No offence to the purple crayon people.&#60;/p&#62;
&#60;p&#62;Looks like doing the log thing might work, but I logged off over night and still had the same issue with the same stack.&#60;/p&#62;
&#60;p&#62;The process I listed above worked (for a desperate man), and I just left the stack there and kept working... I'm past that level herbs, but I was reluctant to even put it on the AH incase someone else ended up having the same issue with that stack...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>saladin77 on "Milling bug issue"</title>
			<link>http://www.elsprofessions.com/forums/topic/milling-bug-issue#post-184</link>
			<pubDate>Thu, 16 Oct 2008 23:54:11 +0000</pubDate>
			<dc:creator>saladin77</dc:creator>
			<guid isPermaLink="false">184@http://www.elsprofessions.com/forums/</guid>
			<description>&#60;p&#62;Ya this bug has been around since TBC with prospect. Actually i have never had the problem with old world ore or herbs, all though i have not tested it on enough herbs.  Just log out and back in. I doubt the bug will be fixed any time soon.
&#60;/p&#62;</description>
		</item>

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